AI Insights · Timothy · January 2022
Top 5 Sandbox-like Games Performance in Uruguay for Q4 2021
Discover how the top 5 sandbox-like games performed on a unified platform in Uruguay during Q4 2021, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the performance of the top 5 sandbox-like games on a unified platform in Uruguay showcased interesting trends in weekly downloads, revenue, and active users. Here's a closer look at each app's performance based on data from Sensor Tower.
Roblox by Roblox Corporation experienced fluctuations in weekly revenue, peaking at approximately $8.1K in the final week of December. Weekly downloads saw a gradual rise towards the end of the quarter, reaching around 4.9K in the last week. Active users showed some decline, starting from 242K at the beginning of October and ending at 227K by the end of December.
Minecraft from Mojang had relatively stable weekly revenue with a slight increase, peaking at around $1.2K in the final week of December. Weekly downloads remained modest, with the highest being 147 in the week of December 20. Active users hovered around 10.7K to 11.5K throughout the quarter.
PK XD: Fun, friends & games by Afterverse Games saw a significant increase in weekly revenue, culminating at around $513 in the last week of December. Downloads also increased, reaching approximately 3K in the final week. Active users remained relatively stable, fluctuating between 37.6K and 39.2K over the quarter.
IMVU: 3D Avatar Creator & Chat from IMVU showed a steady rise in weekly revenue, peaking at $177 by the end of December. Downloads increased towards the end of the quarter, reaching around 400 in the final week. Active users also saw an upward trend, growing from 3.1K at the beginning of October to 3.5K by the end of December.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation had consistent weekly revenue, peaking at $77 during mid-October. Weekly downloads saw a spike towards the end of the quarter, reaching approximately 330 in early December. Active users saw a slight decline, starting from 14K in late September and ending at around 13.7K by the end of December.
These trends provide valuable insights into the performance of sandbox-like games in Uruguay for Q4 2021. For more detailed insights, be sure to check out the data on Sensor Tower.